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  • Health: 5300
  • Energy: 100 / +10 per sec / +10 per hit
  • Damage taken: -20%
  • Cost: 5000 coins

The Crusader is the defensive-oriented Paladin specialization, it still deals respectable damage but has the highest possible base health, at 7800, making him the supreme tank, he also functions as a lesser energy/health restorer. He will be nerfed in future updates as this is definitely the most overpowered class in the game.

Crusader skills:

Name Description and upgrades Energy cost / cooldown
Crusader's Strike

(1st)

Strike the targeted enemy player, causing X - X damage and restoring 10 energy to 2 nearby allies.

Upgrade: Increases restored energy and crit chance.

  1. +3.12% energy restored, +0.31% crit chance
  2. +6.25% energy restored, +0.62% crit chance
  3. +9.38% energy restored, +0.94% crit chance
  4. +12.5% energy restored, +1.25% crit chance
  5. +15.62% energy restored, +1.56% crit chance
  6. +18.75% energy restored, +1.88% crit chance
  7. +21.88% energy restored, +2.19% crit chance
  8. +25% energy restored, +2.5% crit chance
  9. +50% energy restored, +5% crit chance
45 / -
Inspiring Presence

(ult)

Your presence on the battlefield inspires your allies, increasing their energy regeneration by 5 per seconds and their movement speed by 20% for 6s.

Upgrade: Increases duration and speed effectiveness.

  1. +6.25% duration, +3.12% speed
  2. +12.5% duration, +6.25% speed
  3. +18.75% duration, +9.38% speed
  4. +25% duration, +12.5% speed
  5. +31.25% duration, +15.62% speed
  6. +37.5% duration, +18.75% speed
  7. +43.75% duration, +21.88% speed
  8. +50% duration, +25% speed
  9. +100% duration, +50% speed
- / 90s

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