The Zombie class focuses on defensive gameplay and boosts.
The Zombie class is a very defensive class, because it can heal itself and has very strong armor. Using your health potions you get later with your healing skill can be deadly for an enemy with weak armor. You can also get strength and counter ranged classes like Skeleton or Blaze with your Berserk ability.
The Zombie is a free and playable class in Mega Walls.
Don't know what Mega Walls is? Read about it here
Zombie (Tank, Support) Edit
- Circle of Healing [ABILITY]
Heal nearby friendly players by X.
It may seem that the ability does not heal enough hearts compared to the damage other classes do, it cannot even heal the damage of Herobrine's Wrath skill or an arcane beam. Its true power lies in the tenacity of the Zombie. Due to its resistance and excellent armor, it heals more hits than hearts. It acutally means that the skill may not heal a lot of hearts, but the time it will take an enemy to cause the damage is very long, so you can undo the damage done by a weak enemy. NOTICE: The Zombie will receive 12 Energy Per Hit by hitting players with your sword.
- Toughness [SKILL]
When you get hit you have an X chance to gain resistance I.
This skill is an excellent addition to the Zombie's armor. It gives the user resistance 1 each few hits. Having the armor and 25% damage reduction from your skill makes the Zombie an excellent tank class, as well as an excellent hole class. At max level, users can block an average of 75% done to them, reducing the damage of a diamond sword to the level of a wooden sword.
- Berserk [SKILL]
Getting hit by an arrow has a X chance to give you Speed I and Strength I.
This skill has been added due to the fact that the zombie is rather useless at long ranges, and needs a defense against ranged classes. This skill gives you strength and speed to easily dispatch the ranged classes. The strength makes you deal double damage for 3 seconds, and can devastate ranged classes, which usually do not have any solid armor to take those hits.
- Well Trained [GATHERING TALENT]
X chance to gain haste while mining or wood cutting, increasing the speed you gather resources for 3.5 seconds.
This talent is a good average talent which lets you gather resources more quickly before the walls have fallen, but it is also useful while building traps or digging in the ground to escape enemies.
- Zombie Kit [KIT UPGRADE]
The Zombie has a very tanky kit. You won't start off so strong but once you obtain the Iron Chestplate you will pretty much do fine. If upgraded enough you will get a Diamond Chestplate with Protection II which is very strong and can take a lot of hits. Your health potions, speed potions and steaks also appears. While you will also get an Iron Sword by maxed level. NOTICE: The Health Potions in this kit heals 8 hearts and once you gain level 8 it will heal 10 hearts.
Level 1 - Chain Chestplate, Wooden Sword , 2 Steaks
Level 2 - Chain Chestplate (Projectile Protection I), Wooden Sword , 2 Steaks
Level 3 - Iron Chestplate (Projectile Protection I), Wooden Sword, 2 Steaks
Level 4 - Iron Chestplate (Projectile Protection I), Wooden Sword, 2 Steaks, 1 Health Potion
Level 5 - Iron Chestplate (Projectile Protection I), Wooden Sword, 3 Steaks, 1 Health Potion, 1 Speed Potion
Level 6 - Iron Chestplate (Protection I), Stone Sword, 3 Steaks, 1 Health Potion, 1 Speed Potion
Level 7 - Iron Chestplate (Protection I), Stone Sword, 3 Steaks, 1 Health Potion , 2 Speed Potions
Level 8 - Iron Chestplate (Protection II), Iron Sword, 3 Steaks, 1 Health Potion, 2 Speed Potions
Level 9 - Diamond Chestplate (Protection II), Iron Sword, 3 Steaks, 1 Health Potion, 2 Speed Potions
|Prestige 1||Two additional hearts||250,000 coins|
|Prestige 2||'Skillaura'||250,000 coins|
|Prestige 3||Skin: '???'||250,000 coins|
ENDER CHEST [PERK] The Ender Chest perk will grant you an Ender Chest to hide your stuff in. It's handy since you can put stuff in the chest that no one will steal. It costs 10000 coins. Other teammates can use it if they got it unlocked for their class. They won't be able to loot from your items.
Tips and TricksEdit
- The Zombie class performs rather well in holes and in close combat, because it can heal most of the damage the enemy can cause. Having a max kit will make you nearly immortal at close range combat, simply because they would not be able to run away, and would be forced to fight against somebody whose health is constantly refilling and who has got resistance 1.
- This class, contrary to many beliefs, is also an exceptional class in skybases, because skybases are a form of close combat.
- Your ability will also heal teammates around you, so this very useful for two things :
- 1. When facing a very dangerous enemy like a max Herobrine or Dreadlord with a group, you could act as a medic for that group, healing all teammates, and eventually killing the strong enemy.
2. You could turn a tide of battle when two groups, one allied and one enemy, are fighting each other. By healing your allies, they would (at max level) get 3 hearts each, meaning that in a group of five allies, you could heal 15 (!) hearts ! (Note : the Zombie class is mainly a defensive class and NOT a medic. Simply put, you need to hit enemies to chargeup your skill to heal yourself and your allies)UPDATE: Zombie will heal allies for 2 hearts if heal ability is maxed.
- Lots of players truly underestimate the power of Toughness : this passive skill grants a zombie a maximum of 35% chance to gain resistance 1 while in combat, meaning that you will have that almost each fight. The resistance basically acts as extra iron leggings, meaning that while in combat and in iron leggings, you would wear diamond leggings with protection 1 (and a diamond chestplate at high levels). This, alongside with your Heal skill, will make you nearly invincible while facing an equally armored enemy.
(Note : the Berserk skill and the mining ability are pretty horrible abilities. However, this does not mean that you should not upgrade them, because Berserk at a high level can destroy a skeleton.)